Really Ready for Prime Time? A Framework for Considering the Practical Challenges Facing “Game-Changing” Educational Technologies
Scheduled:
e-Learn 2012 Conference
Thursday, October 11,
Sheraton Hotel
201 Rene Levesque Boulevard West
Montreal, Quebec
Will MOOCs really change the game in higher education? Will social media really change the way we teach? And by the way, did computers really change the classroom experience? British sociologist Neil Selwyn argues that, because educational technology “is essentially a positive project,” it tends to focus only on the positive and that gets in the way of “mak[ing] these technologies happen.” He suggests, instead, that educational technologists “engag[e] actively with the negative aspects of education and technology and explor[e] how best to withstand them.” This session explores how to do so. Through an interactive activity, participants experience roadblocks in implementing a new educational technology. Through the debriefing of that activity, I present a research-based framework that educational technologists can use to identify contextual, educational, and financial challenges that might affect the implementation of a technology, illustrate the framework with the cases of real-world technologies, and suggest how to appropriately communicate those challenges when discussing new educational technologies with various stakeholders